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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,599Acc. 2026.1599

LOST RUST PVE

Rust server · in the archive since 13 September 2026

Online 85.12.211.252:28015 checked 8m ago

biweekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average4peak 12
Rank#1,599top 7%
Last wipe12d agoThu 15 Oct, 16:24 UTC · biweekly schedule
Next wipe1d 19hThu 29 Oct, 16:24 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 20:30 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202616:24 UTC12d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Sat 3 Oct 202608:45 UTC24d ago
    Peak
    15
    Crowd
    halved by day 10
    Lasted
    12.3 days
    Players before
    5
  3. Thu 1 Oct 202618:25 UTC FW26d ago
    Peak
    15
    Crowd
    –
    Lasted
    1.6 days
    Players before
    3
  4. Thu 17 Sep 202616:23 UTC40d ago
    Peak
    12
    Crowd
    halved by day 11
    Lasted
    14.1 days
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:24 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

12.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
14wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10.5

Coming wipes

  1. 1d 19hThu 29 Oct, 16:24 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 15d 19hThu 12 Nov, 16:24 UTC
  4. 29d 19hThu 26 Nov, 16:24 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW
  6. 43d 19hThu 10 Dec, 16:24 UTC

The first 48 hours of its last wipes

Thu 15 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LOST RUST PVE mean?

These tags from LOST RUST PVE, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LOST RUST PVE?

These Rust Server History lists include LOST RUST PVE: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Does LOST RUST PVE run smoothly?

Across the last 48 hours it averaged 53 server fps; the low was 18. As many as 140,839 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,402 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does LOST RUST PVE run?

The recorded build for LOST RUST PVE is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LOST RUST PVE online, and how reliable is it?

The live count shows LOST RUST PVE online right now. Going by its reported uptime, it restarted about 19 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is LOST RUST PVE located?

You will find no region published by LOST RUST PVE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 85.12.211.252:28015.

Wipe record

What does wipe day look like on LOST RUST PVE?

An average peak of 14 players was drawn by its recent wipes. 21 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 10.5 in those wipes where it didn't hold.

What is the wipe schedule on LOST RUST PVE?

Its schedule cannot be confirmed from the record, too few of LOST RUST PVE's wipes being on record, so the prediction follows its tag. On Thursday 29 October at 16:24 UTC its next wipe is due. Made 12 days 4 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.

Population

How does LOST RUST PVE rank against other Rust servers?

Player hours over the last seven days put LOST RUST PVE at #1,599: a place in the top 7% of all ranked servers.

How busy is LOST RUST PVE?

0 players are on LOST RUST PVE at present, from 100 slots. Stored history gives a seven-day average of 4 players and a peak of 12. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 11 players.

Map and rules

What are the rules and settings on LOST RUST PVE?

No gather rate is stated in the name of LOST RUST PVE. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does LOST RUST PVE run?

Generated by the game at size 4,250 with seed 630951396, the map on LOST RUST PVE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join LOST RUST PVE?

Press F1 in Rust to open the console, then enter client.connect 85.12.211.252:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://lostrust.online/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.