The server's own banner, as it publishes it
Exhibit no. 1,599Acc. 2026.1599
LOST RUST PVE
Rust server · in the archive since 13 September 2026
Online 85.12.211.252:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep16:23 1 Oct18:25 · FW 3 Oct08:45 15 Oct16:24 29 Oct16:24 5 Nov19:00 · FW 12 Nov16:24 26 Nov16:24 3 Dec19:00 · FW 10 Dec16:24
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 20:30 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202616:24 UTC12d ago
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Sat 3 Oct 202608:45 UTC24d ago
- Peak
- 15
- Crowd
- halved by day 10
- Lasted
- 12.3 days
- Players before
- 5
-
Thu 1 Oct 202618:25 UTC FW26d ago
- Peak
- 15
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 3
-
Thu 17 Sep 202616:23 UTC40d ago
- Peak
- 12
- Crowd
- halved by day 11
- Lasted
- 14.1 days
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 16:24 UTC, in 1d 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 19hThu 29 Oct, 16:24 UTC
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 15d 19hThu 12 Nov, 16:24 UTC
- 29d 19hThu 26 Nov, 16:24 UTC
- 36d 22hThu 3 Dec, 19:00 UTCFW
- 43d 19hThu 10 Dec, 16:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on LOST RUST PVE mean?
These tags from LOST RUST PVE, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include LOST RUST PVE?
These Rust Server History lists include LOST RUST PVE: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server entry
Does LOST RUST PVE run smoothly?
Across the last 48 hours it averaged 53 server fps; the low was 18. As many as 140,839 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,402 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does LOST RUST PVE run?
The recorded build for LOST RUST PVE is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is LOST RUST PVE online, and how reliable is it?
The live count shows LOST RUST PVE online right now. Going by its reported uptime, it restarted about 19 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is LOST RUST PVE located?
You will find no region published by LOST RUST PVE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 85.12.211.252:28015.
Wipe record
What does wipe day look like on LOST RUST PVE?
An average peak of 14 players was drawn by its recent wipes. 21 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 10.5 in those wipes where it didn't hold.
What is the wipe schedule on LOST RUST PVE?
Its schedule cannot be confirmed from the record, too few of LOST RUST PVE's wipes being on record, so the prediction follows its tag. On Thursday 29 October at 16:24 UTC its next wipe is due. Made 12 days 4 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.
Population
How does LOST RUST PVE rank against other Rust servers?
Player hours over the last seven days put LOST RUST PVE at #1,599: a place in the top 7% of all ranked servers.
How busy is LOST RUST PVE?
0 players are on LOST RUST PVE at present, from 100 slots. Stored history gives a seven-day average of 4 players and a peak of 12. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 11 players.
Map and rules
What are the rules and settings on LOST RUST PVE?
No gather rate is stated in the name of LOST RUST PVE. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does LOST RUST PVE run?
Generated by the game at size 4,250 with seed 630951396, the map on LOST RUST PVE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join LOST RUST PVE?
Press F1 in Rust to open the console, then enter client.connect 85.12.211.252:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://lostrust.online/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.