Open every day, at every hour Admission free 11,631 servers and 45,053 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,434Acc. 2026.10434

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Rust server · in the archive since 13 September 2026

Online 85.1.29.131:28015 checked 8m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#10,434top 47%
Last wipe9d agoSun 18 Oct, 18:12 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 08:10 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202618:12 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202606:48 UTC26d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    16.5 days
    Players before
    0
  3. Thu 1 Oct 202603:04 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE mean?

These tags from REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The Rust Server History lists that feature REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run smoothly?

Across the last 48 hours it averaged 166 server fps; the low was 135. As many as 49,367 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,766 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?

On Linux, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE online, and how reliable is it?

At this moment REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is online. The uptime it reports puts the last restart at about 2 days ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE located?

You will find no region published by REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.1.29.131:28015.

Wipe log

What does wipe day look like on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

An average peak of 0 players was drawn by its recent wipes. At 41 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

There is no next wipe to predict on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 9 days 14 hours ago, the current world is what it runs now.

Player record

How does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE rank against other Rust servers?

Over seven days of player hours, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE ranks #10,434, inside the top 47% of all ranked servers.

How busy is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Against 50 slots, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE records 0 players right now. The seven-day average stands at 0 players; the peak is 2.

Rules, map

What are the rules and settings on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

You will not find a gather rate in the name of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?

Seed 190440001, size 3,000: such is the procedural map REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Enter client.connect 85.1.29.131:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.