Open every day, at every hour Admission free 11,752 servers and 57,724 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,260Acc. 2026.15260

My Untitled Rust Server

Rust server · in the archive since 29 September 2026

Offline 84.54.72.224:28015 checked 27d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,260top 64%
Last wipe29d agoTue 29 Sep, 15:03 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 08:16 UTCAll times UTC.

The record of each wipe

  1. Tue 29 Sep 202615:03 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Untitled Rust Server mean?

These tags from My Untitled Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Untitled Rust Server?

These Rust Server History lists include My Untitled Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does My Untitled Rust Server run?

On Windows, My Untitled Rust Server runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Untitled Rust Server online, and how reliable is it?

The record shows My Untitled Rust Server offline at this moment, last seen 27 days 14 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is My Untitled Rust Server located?

No region is published by My Untitled Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.54.72.224:28015.

Wipe history

What does wipe day look like on My Untitled Rust Server?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Untitled Rust Server?

The record holds too few of My Untitled Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 29 days 7 hours ago its current world was made.

Population

How does My Untitled Rust Server rank against other Rust servers?

Player hours over the last seven days put My Untitled Rust Server at #15,260: a place in the top 64% of all ranked servers.

How busy is My Untitled Rust Server?

No current count exists for My Untitled Rust Server; it was last seen 27 days 14 hours ago.

Map and rules

What are the rules and settings on My Untitled Rust Server?

You will not find a gather rate in the name of My Untitled Rust Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does My Untitled Rust Server run?

Generated by the game, the map on My Untitled Rust Server is procedural.

Join record

How do I join My Untitled Rust Server?

Entering client.connect 84.54.72.224:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.