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Exhibit no. 12,937Acc. 2026.12937

Staging Server

Rust server · in the archive since 16 September 2026

Offline 84.48.96.219:28015 checked 11d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,937top 59%
Last wipe11d agoSat 17 Oct, 11:10 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 14:05 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202611:10 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 10 Oct 202617:10 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.8 days
    Players before
    1
  3. Fri 9 Oct 202620:07 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Tue 29 Sep 202617:06 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    10.1 days
    Players before
    1
  5. Thu 24 Sep 202622:45 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.8 days
    Players before
    0
  6. Wed 23 Sep 202621:49 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct11 Oct18 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Staging Server mean?

You can see the tags Staging Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Staging Server?

The Rust Server History lists that feature Staging Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Staging Server run?

The recorded build for Staging Server is Rust network protocol 2635 and build 168330 on Windows. The protocol must match to join, and Steam handles that update.

Is Staging Server online, and how reliable is it?

Offline now, Staging Server was last seen 11 days 8 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 16 September 2026 is when Rust Server History first saw it.

Where is Staging Server located?

There is no region published by Staging Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 84.48.96.219:28015.

Wipe history

What does wipe day look like on Staging Server?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Staging Server?

There is no next wipe to predict on Staging Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 11 days 11 hours ago, the current world is what it runs now.

Player counts

How does Staging Server rank against other Rust servers?

Player hours over the last seven days put Staging Server at #12,937: a place in the top 59% of all ranked servers.

How busy is Staging Server?

No current count exists for Staging Server; it was last seen 11 days 8 hours ago.

Map and rules

What are the rules and settings on Staging Server?

The name of Staging Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Staging Server run?

The game generates the map on Staging Server, which is procedural.

Joining the server

How do I join Staging Server?

Enter client.connect 84.48.96.219:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.