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Exhibit no. 6,446Acc. 2026.6446

R & D Rust server

Rust server · in the archive since 13 September 2026

Online 84.24.47.72:28015 checked 15m ago

To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#6,446top 29%
Last wipe5d agoFri 23 Oct, 14:14 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:00 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202613:40 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202613:50 UTC25d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    20 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs R & D Rust server?

No other server we track uses the pkayadoe.nl hostname that R & D Rust server publishes.

What do the server tags on R & D Rust server mean?

The game's server browser reads these tags published by R & D Rust server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include R & D Rust server?

The Rust Server History lists that feature R & D Rust server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Does R & D Rust server run smoothly?

Averaged over the last 48 hours: 211 server fps, with 195 the lowest. Buildings, deployables and everything else in the world came to as many as 49,360 entities. The highest memory use was 2,620 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does R & D Rust server run?

On Windows, R & D Rust server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is R & D Rust server online, and how reliable is it?

At this moment R & D Rust server is online. The uptime it reports puts the last restart at about 5 days 17 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is R & D Rust server located?

No region is published by R & D Rust server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 84.24.47.72:28015.

Wipe history

What does wipe day look like on R & D Rust server?

An average peak of 1 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on R & D Rust server?

Its rhythm is not yet clear: too few of R & D Rust server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 5 days 20 hours ago.

Player counts

How does R & D Rust server rank against other Rust servers?

The last seven days of player hours place R & D Rust server at #6,446, among the top 29% of all ranked servers.

How busy is R & D Rust server?

Of its 10 slots, R & D Rust server currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on R & D Rust server?

No gather rate is stated in the name of R & D Rust server. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does R & D Rust server run?

A procedural map of size 3,001 with seed 12345 is what R & D Rust server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join R & D Rust server?

Entering client.connect 84.24.47.72:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. http://rust.pkayadoe.nl is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.