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Exhibit no. 13,608Acc. 2026.13608
test server
Rust server · in the archive since 9 October 2026
Offline 84.194.203.15:28015 checked 20d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on test server mean?
You can see the tags test server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include test server?
The Rust Server History lists that feature test server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does test server run?
The recorded build for test server is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is test server online, and how reliable is it?
Offline now, test server was last seen 20 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 9 October 2026 is when Rust Server History first saw it.
Where is test server located?
You will find no region published by test server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.194.203.15:28015.
Wipe log
What is the wipe schedule on test server?
The record holds too few of test server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 20 days 8 hours ago its current world was made.
Player counts
How does test server rank against other Rust servers?
Player hours over the last seven days put test server at #13,608: a place in the top 62% of all ranked servers.
How busy is test server?
test server is offline at present, having last been seen 20 days 7 hours ago.
Rules and settings
What are the rules and settings on test server?
The name of test server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does test server run?
The game generates the map on test server, which is procedural.
How to join
How do I join test server?
Press F1 in Rust to open the console, then enter client.connect 84.194.203.15:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.