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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,441Acc. 2026.15441

Imgfire PoC

Rust server · in the archive since 9 October 2026

Offline 84.185.96.175:28015 checked 14d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe23d agoSat 3 Oct, 19:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Imgfire PoC mean?

The game's server browser reads these tags published by Imgfire PoC: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Imgfire PoC?

These Rust Server History lists include Imgfire PoC: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Imgfire PoC run?

On Linux, Imgfire PoC runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Imgfire PoC online, and how reliable is it?

Offline now, Imgfire PoC was last seen 14 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 9 October 2026.

Where is Imgfire PoC located?

No region is published by Imgfire PoC. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.185.96.175:28015.

Wipe log

What is the wipe schedule on Imgfire PoC?

Its rhythm is not yet clear: too few of Imgfire PoC's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 23 days 20 hours ago its current world was made.

Population

How does Imgfire PoC rank against other Rust servers?

Player hours over the last seven days put Imgfire PoC at #15,441: a place in the top 71% of all ranked servers.

How busy is Imgfire PoC?

Imgfire PoC is offline at present, having last been seen 14 days 15 hours ago.

Rules and settings

What are the rules and settings on Imgfire PoC?

You will not find a gather rate in the name of Imgfire PoC. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does Imgfire PoC run?

Generated by the game, the map on Imgfire PoC is procedural.

Join record

How do I join Imgfire PoC?

Entering client.connect 84.185.96.175:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.