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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 5,981Acc. 2026.5981

Rust Chill

Rust server · in the archive since 18 October 2026

Offline 83.44.158.253:28015 checked 2d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#5,981top 27%
Last wipe25d agoFri 2 Oct, 13:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Chill mean?

You can see the tags Rust Chill publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Chill?

These Rust Server History lists include Rust Chill: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Rust Chill run?

The recorded build for Rust Chill is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Rust Chill online, and how reliable is it?

The record shows Rust Chill offline at this moment, last seen 2 days 7 hours ago. It was up for 31 of 168 hours in the last 7 full days, 18% of the time. The first sighting by Rust Server History was on 18 October 2026.

Where is Rust Chill located?

There is no region published by Rust Chill. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.44.158.253:28015.

Wipe history

What is the wipe schedule on Rust Chill?

Its rhythm is not yet clear: too few of Rust Chill's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 3 hours ago its current world was made.

Population

How does Rust Chill rank against other Rust servers?

Player hours over the last seven days put Rust Chill at #5,981: a place in the top 27% of all ranked servers.

How busy is Rust Chill?

No current count exists for Rust Chill; it was last seen 2 days 7 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules and settings

What are the rules and settings on Rust Chill?

No gather rate is stated in the name of Rust Chill. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Rust Chill run?

Generated by the game, the map on Rust Chill is procedural.

Join record

How do I join Rust Chill?

Entering client.connect 83.44.158.253:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.