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Exhibit no. 10,588Acc. 2026.10588

Rust Localhost

Rust server · in the archive since 13 September 2026

Offline 83.240.97.4:28015 checked 6d ago

To visit
Players now 1/ 2
50% full
7-day average1peak 1
Rank#10,588top 48%
Last wipe6d agoWed 21 Oct, 19:05 UTC · no schedule published
Next wipe19hWed 28 Oct, 16:31 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 20:35 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202616:31 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct 202617:58 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 16:31 UTC, in 19h. Every Wednesday at 16:31 UTC · low confidence

7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 19hWed 28 Oct, 16:31 UTC
  2. 7d 19hWed 4 Nov, 16:31 UTC
  3. 8d 21hThu 5 Nov, 19:00 UTCFW
  4. 14d 19hWed 11 Nov, 16:31 UTC
  5. 21d 19hWed 18 Nov, 16:31 UTC
  6. 28d 19hWed 25 Nov, 16:31 UTC
  7. 35d 19hWed 2 Dec, 16:31 UTC
  8. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep16 Oct19 Oct21 Oct24 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Localhost mean?

You can see the tags Rust Localhost publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168801 (Build): The game build is 168801; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Localhost?

The Rust Server History lists that feature Rust Localhost are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Rust Localhost run?

On Windows, Rust Localhost runs Rust network protocol 2635 and build 168801. The protocol must match to join, and Steam handles that update.

Is Rust Localhost online, and how reliable is it?

The record shows Rust Localhost offline at this moment, last seen 6 days ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Rust Localhost located?

No region is published by Rust Localhost. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.240.97.4:28015.

Wipe record

What does wipe day look like on Rust Localhost?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Localhost?

A every Wednesday at 16:31 UTC rhythm governs the wipes on Rust Localhost. On Wednesday 28 October at 16:31 UTC its next wipe is due. Made 6 days 1 hours ago, the current world is what it runs now.

Player counts

How does Rust Localhost rank against other Rust servers?

Player hours over the last seven days put Rust Localhost at #10,588: a place in the top 48% of all ranked servers.

How busy is Rust Localhost?

No current count exists for Rust Localhost; it was last seen 6 days ago. The seven-day average stands at 1 players; the peak is 1.

Rules, map

What are the rules and settings on Rust Localhost?

No gather rate is stated in the name of Rust Localhost. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Rust Localhost run?

Generated by the game, the map on Rust Localhost is procedural.

Joining the server

How do I join Rust Localhost?

Entering client.connect 83.240.97.4:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168801,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168801
Build The game build is 168801.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.