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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,311Acc. 2026.14311

Map Testing Server

Rust server · in the archive since 26 October 2026

Offline 82.78.233.97:28015 checked 1d ago

To visit
Players now 1/ 10
10% full
7-day average0peak 1
Rank#14,311top 65%
Last wipe1d agoMon 26 Oct, 13:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Map Testing Server mean?

These tags from Map Testing Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Map Testing Server?

The Rust Server History lists that feature Map Testing Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does Map Testing Server run?

Rust network protocol 2635 and build 168909 is the build Map Testing Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Map Testing Server online, and how reliable is it?

Offline now, Map Testing Server was last seen 28 hours ago. 26 October 2026 is when Rust Server History first saw it.

Where is Map Testing Server located?

There is no region published by Map Testing Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 82.78.233.97:28015.

Wipe record

What is the wipe schedule on Map Testing Server?

The record holds too few of Map Testing Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 28 hours ago, the current world is what it runs now.

Player record

How does Map Testing Server rank against other Rust servers?

Over seven days of player hours, Map Testing Server ranks #14,311, inside the top 65% of all ranked servers.

How busy is Map Testing Server?

No current count exists for Map Testing Server; it was last seen 28 hours ago. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Map Testing Server?

No gather rate is stated in the name of Map Testing Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Map Testing Server run?

Generated by the game, the map on Map Testing Server is procedural.

Joining the server

How do I join Map Testing Server?

Entering client.connect 82.78.233.97:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.