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Exhibit no. 15,383Acc. 2026.15383

Spider's Web | Vanilla | s-tech.pm

Rust server · in the archive since 13 September 2026

Online 82.78.192.193:28015 checked 10m ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe5d agoThu 22 Oct, 13:49 UTC · no schedule published
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 19:20 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202613:49 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202612:24 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    21.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

21 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 15d 18hThu 12 Nov, 13:49 UTC
  3. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Spider's Web | Vanilla | s-tech.pm mean?

These tags from Spider's Web | Vanilla | s-tech.pm, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Spider's Web | Vanilla | s-tech.pm?

The Rust Server History lists that feature Spider's Web | Vanilla | s-tech.pm are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does Spider's Web | Vanilla | s-tech.pm run smoothly?

134 server fps on average over the last 48 hours, never below 97. Buildings, deployables and everything else in the world came to as many as 68,646 entities. The highest memory use was 2,262 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Spider's Web | Vanilla | s-tech.pm run?

Rust network protocol 2634 and build 167781 is the build Spider's Web | Vanilla | s-tech.pm runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Spider's Web | Vanilla | s-tech.pm online, and how reliable is it?

Spider's Web | Vanilla | s-tech.pm is listed as online now. The uptime it reports puts the last restart at about 2 days 3 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Spider's Web | Vanilla | s-tech.pm located?

No region is published by Spider's Web | Vanilla | s-tech.pm. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 82.78.192.193:28015.

Wipe history

What does wipe day look like on Spider's Web | Vanilla | s-tech.pm?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Spider's Web | Vanilla | s-tech.pm?

Wipes on Spider's Web | Vanilla | s-tech.pm follow a every 3 weeks on Thursday at 13:49 UTC pattern. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 5 days 5 hours ago.

Player record

How does Spider's Web | Vanilla | s-tech.pm rank against other Rust servers?

Player hours over the last seven days put Spider's Web | Vanilla | s-tech.pm at #15,383: a place in the top 70% of all ranked servers.

How busy is Spider's Web | Vanilla | s-tech.pm?

Of its 100 slots, Spider's Web | Vanilla | s-tech.pm currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Spider's Web | Vanilla | s-tech.pm?

The name of Spider's Web | Vanilla | s-tech.pm carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Spider's Web | Vanilla | s-tech.pm run?

Seed 138876610, size 3,500: such is the procedural map Spider's Web | Vanilla | s-tech.pm runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Spider's Web | Vanilla | s-tech.pm?

Entering client.connect 82.78.192.193:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.