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Exhibit no. 13,159Acc. 2026.13159

Local 1x1 (no EAC)

Rust server · in the archive since 25 September 2026

Offline 82.34.240.179:28015 checked 7d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#13,159top 59%
Last wipe19d agoFri 9 Oct, 23:15 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202623:15 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 25 Sep 202617:32 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    14.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep30 Sep11 Oct16 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local 1x1 (no EAC) mean?

These tags from Local 1x1 (no EAC), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local 1x1 (no EAC)?

These Rust Server History lists include Local 1x1 (no EAC): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Local 1x1 (no EAC) run?

Rust network protocol 2634 and build 167398 is the build Local 1x1 (no EAC) runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Local 1x1 (no EAC) online, and how reliable is it?

The record shows Local 1x1 (no EAC) offline at this moment, last seen 7 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 25 September 2026 is when Rust Server History first saw it.

Where is Local 1x1 (no EAC) located?

You will find no region published by Local 1x1 (no EAC). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 82.34.240.179:28015.

Wipe record

What does wipe day look like on Local 1x1 (no EAC)?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Local 1x1 (no EAC)?

Its rhythm is not yet clear: too few of Local 1x1 (no EAC)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 1 hours ago.

Player record

How does Local 1x1 (no EAC) rank against other Rust servers?

Player hours over the last seven days put Local 1x1 (no EAC) at #13,159: a place in the top 59% of all ranked servers.

How busy is Local 1x1 (no EAC)?

No current count exists for Local 1x1 (no EAC); it was last seen 7 days 9 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on Local 1x1 (no EAC)?

The name of Local 1x1 (no EAC) carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does Local 1x1 (no EAC) run?

The game generates the map on Local 1x1 (no EAC), which is procedural.

Join record

How do I join Local 1x1 (no EAC)?

Entering client.connect 82.34.240.179:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.