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Exhibit no. 15,478Acc. 2026.15478

ZoR

Rust server · in the archive since 20 September 2026

Offline 82.34.10.50:28015 checked 38d ago

monthly wipes moddedcarbon
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe38d agoSun 20 Sep, 11:12 UTC · monthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ZoR mean?

You can see the tags ZoR publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ZoR?

The Rust Server History lists that feature ZoR are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does ZoR run?

On Windows, ZoR runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.

Is ZoR online, and how reliable is it?

The record shows ZoR offline at this moment, last seen 38 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 20 September 2026 is when Rust Server History first saw it.

Where is ZoR located?

No region is published by ZoR. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 82.34.10.50:28015.

Wipe log

What is the wipe schedule on ZoR?

An estimate from the force wipe gives ZoR's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 38 days 12 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does ZoR rank against other Rust servers?

Over seven days of player hours, ZoR ranks #15,478, inside the top 70% of all ranked servers.

How busy is ZoR?

The last sighting of ZoR in the live count was 38 days 3 hours ago; it is offline now.

Rules, map

What are the rules and settings on ZoR?

No gather rate is stated in the name of ZoR. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does ZoR run?

Seed 1186, size 4,300: such is the procedural map ZoR runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join ZoR?

Entering client.connect 82.34.10.50:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.