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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 6,580Acc. 2026.6580

RustGETON

Rust server · in the archive since 25 October 2026

Online 82.223.35.193:25600 checked 7m ago

To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#6,580top 30%
Last wipe3d agoSun 25 Oct, 18:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5207:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustGETON mean?

You can see the tags RustGETON publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustGETON?

The Rust Server History lists that feature RustGETON are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Does RustGETON run smoothly?

30 server fps on average over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to as many as 90,600 entities. Up to 2,421 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustGETON run?

The recorded build for RustGETON is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RustGETON online, and how reliable is it?

At this moment RustGETON is online. About 22 hours ago is when it last restarted, judged by the uptime it reports. Of 72 hours in the last 3 full days, 71 were up: 99% of the time. First seen by Rust Server History on 25 October 2026.

Where is RustGETON located?

No region is published by RustGETON. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 82.223.35.193:25600.

Wipe record

What is the wipe schedule on RustGETON?

Its rhythm is not yet clear: too few of RustGETON's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 11 hours ago its current world was made.

Player record

How does RustGETON rank against other Rust servers?

Over seven days of player hours, RustGETON ranks #6,580, inside the top 30% of all ranked servers.

How busy is RustGETON?

Against 10 slots, RustGETON records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2. An average of 2 players at 16:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on RustGETON?

The name of RustGETON carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustGETON run?

A procedural map of size 4,000 with seed 1234567890 is what RustGETON runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RustGETON?

Press F1 in Rust to open the console, then enter client.connect 82.223.35.193:25600 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.