Open every day, at every hour Admission free 11,664 servers and 42,799 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 13,138Acc. 2026.13138

Test server

Rust server, EU · in the archive since 12 October 2026

Offline EU 82.170.141.161:28015 checked 6d ago

biweekly wipes moddedcarbonpve
To visit
Players now 1/ 150
1% full
7-day average1peak 1
Rank#13,138top 59% · #2443 in EU
Last wipe15d agoMon 12 Oct, 19:46 UTC · biweekly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 19:50 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202619:46 UTC15d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 12d 17hMon 9 Nov, 19:46 UTC
  3. 26d 17hMon 23 Nov, 19:46 UTC
  4. 36d 16hThu 3 Dec, 19:00 UTCFW
  5. 40d 17hMon 7 Dec, 19:46 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test server mean?

You can see the tags Test server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test server?

The Rust Server History lists that feature Test server are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

The record

Which version of Rust does Test server run?

The recorded build for Test server is Rust network protocol 2634 and build 167584 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test server online, and how reliable is it?

The record shows Test server offline at this moment, last seen 6 days 6 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. First seen by Rust Server History on 12 October 2026.

Where is Test server located?

In Europe, Test server lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 82.170.141.161:28015.

Wipe record

What does wipe day look like on Test server?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Test server?

Its schedule cannot be confirmed from the record, too few of Test server's wipes being on record, so the prediction follows its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 15 days 6 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.

Player record

How does Test server rank against other Rust servers?

Test server ranks #13,138 on seven-day player hours: top 59% overall and #2,443 in Europe.

How busy is Test server?

Test server is offline at present, having last been seen 6 days 6 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on Test server?

No gather rate is stated in the name of Test server. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Test server run?

A procedural map of size 4,500 with seed 82877763 is what Test server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Test server?

Enter client.connect 82.170.141.161:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rust-explora.org/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.