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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,750Acc. 2026.15750

Rust Test

Rust server · in the archive since 11 October 2026

Offline 82.167.180.84:28015 checked 15d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,750top 71%
Last wipe20d agoWed 7 Oct, 06:50 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Test mean?

These tags from Rust Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Test?

The Rust Server History lists that feature Rust Test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Rust Test run?

The recorded build for Rust Test is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rust Test online, and how reliable is it?

Rust Test was last seen 15 days 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is Rust Test located?

No region is published by Rust Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 82.167.180.84:28015 as the address.

Wipe log

What is the wipe schedule on Rust Test?

The rhythm of Rust Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 20 days 9 hours ago its current world was made.

Player record

How does Rust Test rank against other Rust servers?

Over seven days of player hours, Rust Test ranks #15,750, inside the top 71% of all ranked servers.

How busy is Rust Test?

Rust Test is offline at present, having last been seen 15 days 21 hours ago.

Rules, map

What are the rules and settings on Rust Test?

The name of Rust Test carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Rust Test run?

Generated by the game, the map on Rust Test is procedural.

Joining the server

How do I join Rust Test?

Press F1 in Rust to open the console, then enter client.connect 82.167.180.84:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.