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Exhibit no. 15,335Acc. 2026.15335

[EU] PureRust.org | Vanilla+ | BiWeekly

Rust server · in the archive since 14 September 2026

Online 82.165.143.144:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe13d agoThu 15 Oct, 17:57 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:10 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202617:57 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202617:53 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    14 days
    Players before
    0
  3. Fri 18 Sep 202606:01 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    13.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [EU] PureRust.org | Vanilla+ | BiWeekly mean?

These tags from [EU] PureRust.org | Vanilla+ | BiWeekly, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] PureRust.org | Vanilla+ | BiWeekly?

These Rust Server History lists include [EU] PureRust.org | Vanilla+ | BiWeekly: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does [EU] PureRust.org | Vanilla+ | BiWeekly run smoothly?

Across the last 48 hours it averaged 158 server fps; the low was 96. As many as 73,940 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,788 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [EU] PureRust.org | Vanilla+ | BiWeekly run?

Rust network protocol 2635 and build 168909 is the build [EU] PureRust.org | Vanilla+ | BiWeekly runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is [EU] PureRust.org | Vanilla+ | BiWeekly online, and how reliable is it?

At this moment [EU] PureRust.org | Vanilla+ | BiWeekly is online. The uptime it reports puts the last restart at about 6 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 14 September 2026.

Where is [EU] PureRust.org | Vanilla+ | BiWeekly located?

No region tag is published by [EU] PureRust.org | Vanilla+ | BiWeekly, but its name points to Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 82.165.143.144:28015 as the address.

Wipe record

What does wipe day look like on [EU] PureRust.org | Vanilla+ | BiWeekly?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on [EU] PureRust.org | Vanilla+ | BiWeekly?

No next wipe can be predicted: [EU] PureRust.org | Vanilla+ | BiWeekly wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 13 days 20 hours ago its current world was made.

Player counts

How does [EU] PureRust.org | Vanilla+ | BiWeekly rank against other Rust servers?

Player hours over the last seven days put [EU] PureRust.org | Vanilla+ | BiWeekly at #15,335: a place in the top 69% of all ranked servers.

How busy is [EU] PureRust.org | Vanilla+ | BiWeekly?

0 players are on [EU] PureRust.org | Vanilla+ | BiWeekly at present, from 100 slots. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on [EU] PureRust.org | Vanilla+ | BiWeekly?

You will not find a gather rate in the name of [EU] PureRust.org | Vanilla+ | BiWeekly. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [EU] PureRust.org | Vanilla+ | BiWeekly run?

[EU] PureRust.org | Vanilla+ | BiWeekly runs a custom map of size 3,500; the published file is on this page for download.

How to join

How do I join [EU] PureRust.org | Vanilla+ | BiWeekly?

Entering client.connect 82.165.143.144:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://purerust.org is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.