The server's own banner, as it publishes it
Exhibit no. 2,992Acc. 2026.2992
Vladivostok [24/7] Server #2 [Classic]
Rust server · in the archive since 26 September 2026
Online 82.162.62.12:28017 checked 2h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Sep Now 1 Oct18:46 · FW 8 Oct23:07 15 Oct23:07 22 Oct23:07 29 Oct23:07 5 Nov19:00 · FW 12 Nov23:07 19 Nov23:07 26 Nov23:07 3 Dec19:00 · FW 10 Dec23:07
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202623:07 UTC5d ago
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 15 Oct 202623:07 UTC12d ago
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 8 Oct 202623:07 UTC19d ago
- Peak
- 3
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
-
Thu 1 Oct 202618:46 UTC FW27d ago
- Peak
- 4
- Crowd
- halved by day 4
- Lasted
- 7.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 23:07 UTC, in 1d 3h. Every Thursday at 23:07 UTC · medium confidence
Coming wipes
- 1d 3hThu 29 Oct, 23:07 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 15d 3hThu 12 Nov, 23:07 UTC
- 22d 3hThu 19 Nov, 23:07 UTC
- 29d 3hThu 26 Nov, 23:07 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 43d 3hThu 10 Dec, 23:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, and #187 of the quad servers (top 23%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Vladivostok [24/7] Server #2 [Classic] mean?
These tags from Vladivostok [24/7] Server #2 [Classic], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Vladivostok [24/7] Server #2 [Classic]?
These Rust Server History lists include Vladivostok [24/7] Server #2 [Classic]: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Server entry
Does Vladivostok [24/7] Server #2 [Classic] run smoothly?
Averaged over the last 48 hours: 123 server fps, with 93 the lowest. Buildings, deployables and everything else in the world came to as many as 47,632 entities. Memory use peaked at 2,015 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Vladivostok [24/7] Server #2 [Classic] run?
Rust network protocol 2635 and build 168909 is the build Vladivostok [24/7] Server #2 [Classic] runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Vladivostok [24/7] Server #2 [Classic] online, and how reliable is it?
The live count shows Vladivostok [24/7] Server #2 [Classic] online right now. About 20 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 26 September 2026.
Where is Vladivostok [24/7] Server #2 [Classic] located?
There is no region published by Vladivostok [24/7] Server #2 [Classic]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 82.162.62.12:28017.
Wipe log
What does wipe day look like on Vladivostok [24/7] Server #2 [Classic]?
4 players on average was the busiest its recent wipes drew. 38 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 33% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.
What is the wipe schedule on Vladivostok [24/7] Server #2 [Classic]?
The wipes on Vladivostok [24/7] Server #2 [Classic] follow a every Thursday at 23:07 UTC rhythm. Due on Thursday 29 October at 23:07 UTC is its next wipe. The world it runs now dates from 5 days 20 hours ago. The tags list a weekly wipe schedule.
Population
How does Vladivostok [24/7] Server #2 [Classic] rank against other Rust servers?
Player hours over the last seven days put Vladivostok [24/7] Server #2 [Classic] at #2,992: a place in the top 14% of all ranked servers. Within its group of quad servers, this entry ranks #187.
How busy is Vladivostok [24/7] Server #2 [Classic]?
Of its 50 slots, Vladivostok [24/7] Server #2 [Classic] currently has 2 filled. The seven-day average stands at 1 players; the peak is 5. Stored history puts the busiest hour of the past 48 at 11:00 UTC, averaging 4 players.
Map and rules
What are the rules and settings on Vladivostok [24/7] Server #2 [Classic]?
No gather rate is stated in the name of Vladivostok [24/7] Server #2 [Classic]. A group may hold 4 players at most (quad). survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Vladivostok [24/7] Server #2 [Classic] run?
A procedural map of size 3,000 with seed 26982 is what Vladivostok [24/7] Server #2 [Classic] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join Vladivostok [24/7] Server #2 [Classic]?
Enter client.connect 82.162.62.12:28017 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://m.vk.com/vlrust.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.