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Exhibit no. 12,376Acc. 2026.12376
local test
Rust server · in the archive since 21 October 2026
Offline 81.92.203.67:28015 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Oct Last seen 21 Oct14:46
a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 17:30 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202614:46 UTC7d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on local test mean?
The game's server browser reads these tags published by local test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include local test?
The Rust Server History lists that feature local test are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does local test run?
Rust network protocol 2634 and build 167781 is the build local test runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is local test online, and how reliable is it?
local test was last seen 7 days 1 hours ago and is offline right now. 0 of 144 hours, or 0% of the time, over the last 6 full days. The first sighting by Rust Server History was on 21 October 2026.
Where is local test located?
No region is published by local test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 81.92.203.67:28015 as the address.
Wipe history
What does wipe day look like on local test?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on local test?
The rhythm of local test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 7 days 4 hours ago.
Player record
How does local test rank against other Rust servers?
Over seven days of player hours, local test ranks #12,376, inside the top 56% of all ranked servers.
How busy is local test?
local test is offline at present, having last been seen 7 days 1 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules, map
What are the rules and settings on local test?
No gather rate is stated in the name of local test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.
Which map does local test run?
Generated by the game, the map on local test is procedural.
Join record
How do I join local test?
Enter client.connect 81.92.203.67:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.