Open every day, at every hour Admission free 11,899 servers and 103,131 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,275Acc. 2026.15275

BoltonKing Private

Rust server · in the archive since 17 October 2026

Offline 81.79.156.129:28015 checked 11d ago

To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,275top 70%
Last wipe25d agoSun 4 Oct, 13:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on BoltonKing Private mean?

You can see the tags BoltonKing Private publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include BoltonKing Private?

The Rust Server History lists that feature BoltonKing Private are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does BoltonKing Private run?

The recorded build for BoltonKing Private is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is BoltonKing Private online, and how reliable is it?

Offline now, BoltonKing Private was last seen 11 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 17 October 2026.

Where is BoltonKing Private located?

There is no region published by BoltonKing Private. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 81.79.156.129:28015 as the address.

Wipe history

What is the wipe schedule on BoltonKing Private?

The record holds too few of BoltonKing Private's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 4 hours ago its current world was made.

Player counts

How does BoltonKing Private rank against other Rust servers?

The last seven days of player hours place BoltonKing Private at #15,275, among the top 70% of all ranked servers.

How busy is BoltonKing Private?

The last sighting of BoltonKing Private in the live count was 11 days 2 hours ago; it is offline now.

Rules and settings

What are the rules and settings on BoltonKing Private?

No gather rate is stated in the name of BoltonKing Private. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does BoltonKing Private run?

Seed 1126848701, size 4,000: such is the procedural map BoltonKing Private runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join BoltonKing Private?

Press F1 in Rust to open the console, then enter client.connect 81.79.156.129:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp3
Max players Slot count: 3.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.