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Exhibit no. 7,003Acc. 2026.7003

Rust LAN

Rust server · in the archive since 17 October 2026

Offline 81.38.214.79:28015 checked 4d ago

To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#7,003top 31%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Fri 23 Oct 202621:00 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Fri 23 Oct 202620:00 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 23 Oct 202619:17 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct 202618:55 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Fri 23 Oct 202618:28 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Fri 23 Oct 202610:41 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Fri 23 Oct 202609:36 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Thu 22 Oct 202623:44 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Thu 22 Oct 202622:32 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Tue 20 Oct 202608:50 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
Open the archive box: 6 earlier resets
  1. Mon 19 Oct 202612:51 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 19 Oct 202611:06 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Mon 19 Oct 202610:54 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Mon 19 Oct 202610:06 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Sun 18 Oct 202612:51 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Sun 18 Oct 202611:33 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust LAN mean?

These tags from Rust LAN, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust LAN?

These Rust Server History lists include Rust LAN: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Rust LAN run?

The recorded build for Rust LAN is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust LAN online, and how reliable is it?

The record shows Rust LAN offline at this moment, last seen 4 days 5 hours ago. Of 168 hours in the last 7 full days, 40 were up: 24% of the time. The first sighting by Rust Server History was on 17 October 2026.

Where is Rust LAN located?

There is no region published by Rust LAN. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 81.38.214.79:28015 as the address.

Wipe history

What is the wipe schedule on Rust LAN?

Every few hours Rust LAN makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Population

How does Rust LAN rank against other Rust servers?

Player hours over the last seven days put Rust LAN at #7,003: a place in the top 31% of all ranked servers.

How busy is Rust LAN?

No current count exists for Rust LAN; it was last seen 4 days 5 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on Rust LAN?

The name of Rust LAN carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Rust LAN run?

Generated by the game, the map on Rust LAN is procedural.

How to join

How do I join Rust LAN?

Entering client.connect 81.38.214.79:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.