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Exhibit no. 13,253Acc. 2026.13253
Development Server
Rust server · in the archive since 18 September 2026
Offline 81.245.228.184:28015 checked 41d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Development Server mean?
You can see the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Development Server?
These Rust Server History lists include Development Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.
Is Development Server online, and how reliable is it?
Offline now, Development Server was last seen 41 days 9 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 September 2026.
Where is Development Server located?
No region is published by Development Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 81.245.228.184:28015 as the address.
Wipe record
What is the wipe schedule on Development Server?
The rhythm of Development Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 41 days 9 hours ago its current world was made.
Player counts
How does Development Server rank against other Rust servers?
The last seven days of player hours place Development Server at #13,253, among the top – of all ranked servers.
How busy is Development Server?
No current count exists for Development Server; it was last seen 41 days 9 hours ago.
Rules, map
What are the rules and settings on Development Server?
No gather rate is stated in the name of Development Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does Development Server run?
A procedural map is what Development Server runs; the game generates it.
Joining the server
How do I join Development Server?
Enter client.connect 81.245.228.184:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.