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Exhibit no. 15,253Acc. 2026.15253

HITLY | MAIN

Rust server · in the archive since 6 October 2026

Offline 81.235.206.47:28015 checked 21d ago

To visit
Players now 1/ 222
0% full
7-day average0peak –
Rank#15,253top 69%
Last wipe21d agoWed 7 Oct, 20:09 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 7 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202620:09 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 6 Oct 202620:18 UTC22d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HITLY | MAIN mean?

These tags from HITLY | MAIN, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp222 (Max players): 222 slots are set on this server; v2519 (Protocol): The server runs game protocol 2519; matching it is required to join; cs92566 (Build): The game build is 92566; ptrak (Networking): RakNet handles the network layer, as standard for the game; h9d6a19e7 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include HITLY | MAIN?

The Rust Server History lists that feature HITLY | MAIN are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.

Server entry

Which version of Rust does HITLY | MAIN run?

On Windows, HITLY | MAIN runs Rust network protocol 2519 and build 92566. Steam updates your game for you; joining needs the same protocol.

Is HITLY | MAIN online, and how reliable is it?

HITLY | MAIN was last seen 21 days 20 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 6 October 2026.

Where is HITLY | MAIN located?

No region is published by HITLY | MAIN. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 81.235.206.47:28015.

Wipe history

What does wipe day look like on HITLY | MAIN?

An average peak of 2 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on HITLY | MAIN?

The record holds too few of HITLY | MAIN's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 21 days 21 hours ago, the current world is what it runs now.

Player counts

How does HITLY | MAIN rank against other Rust servers?

Player hours over the last seven days put HITLY | MAIN at #15,253: a place in the top 69% of all ranked servers.

How busy is HITLY | MAIN?

The last sighting of HITLY | MAIN in the live count was 21 days 20 hours ago; it is offline now.

Rules, map

What are the rules and settings on HITLY | MAIN?

You will not find a gather rate in the name of HITLY | MAIN. No figure for group size is published. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does HITLY | MAIN run?

Generated by the game at size 2,000 with seed 42342123, the map on HITLY | MAIN is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join HITLY | MAIN?

Entering client.connect 81.235.206.47:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp222,ptrak,v2519,h9d6a19e7,stok,gmrust,cs92566

Game

gmrust
Game mode This server runs standard Rust survival.
mp222
Max players 222 slots are set on this server.
v2519
Protocol The server runs game protocol 2519; matching it is required to join.
cs92566
Build The game build is 92566.
ptrak
Networking RakNet handles the network layer, as standard for the game.

Other

h9d6a19e7
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
stok
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.