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Exhibit no. 5,620Acc. 2026.5620

Test Server RaidSim

Rust server · in the archive since 13 September 2026

Offline 81.196.215.13:28021 checked 1d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average1peak 2
Rank#5,620top 25%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202611:58 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202605:47 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct 202618:40 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Tue 27 Oct 202615:48 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Mon 26 Oct 202611:21 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Sun 25 Oct 202613:04 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  7. Mon 19 Oct 202609:15 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.2 days
    Players before
    1
  8. Sun 18 Oct 202618:40 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  9. Wed 14 Oct 202611:41 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.3 days
    Players before
    1
  10. Mon 12 Oct 202612:20 UTC17d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Mon 12 Oct 202611:00 UTC17d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 12 Oct 202610:37 UTC17d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  3. Sun 11 Oct 202622:30 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  4. Sat 10 Oct 202608:19 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Fri 9 Oct 202616:12 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Wed 7 Oct 202610:34 UTC22d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.2 days
    Players before
    0
  7. Tue 6 Oct 202622:16 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  8. Tue 6 Oct 202614:13 UTC23d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Tue 6 Oct 202614:02 UTC23d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Tue 6 Oct 202609:53 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75105:0007:0009:0012:0014:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test Server RaidSim mean?

You can see the tags Test Server RaidSim publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): The server holds 3 slots; ts100 (Group limit): A team may hold no more than 100; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test Server RaidSim?

These Rust Server History lists include Test Server RaidSim: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does Test Server RaidSim run?

The recorded build for Test Server RaidSim is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test Server RaidSim online, and how reliable is it?

The record shows Test Server RaidSim offline at this moment, last seen 33 hours ago. It was up for 43 of 168 hours in the last 7 full days, 26% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Test Server RaidSim located?

No region is published by Test Server RaidSim. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 81.196.215.13:28021.

Wipe history

What is the wipe schedule on Test Server RaidSim?

Test Server RaidSim keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player record

How does Test Server RaidSim rank against other Rust servers?

The last seven days of player hours place Test Server RaidSim at #5,620, among the top 25% of all ranked servers.

How busy is Test Server RaidSim?

The last sighting of Test Server RaidSim in the live count was 33 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 2. The busiest hour of the last 48 was 06:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Test Server RaidSim?

The name of Test Server RaidSim carries no gather rate. You may play in groups of up to 100 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

How to join

How do I join Test Server RaidSim?

Entering client.connect 81.196.215.13:28021 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players The server holds 3 slots.
ts100
Group limit A team may hold no more than 100.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.