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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,326Acc. 2026.15326

RustyRing, EU, 50% Decay

Rust server · in the archive since 13 September 2026

Online 81.16.176.157:7201 checked 8m ago

moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe11d agoSun 18 Oct, 08:29 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:25 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202608:29 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustyRing, EU, 50% Decay mean?

These tags from RustyRing, EU, 50% Decay, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustyRing, EU, 50% Decay?

The Rust Server History lists that feature RustyRing, EU, 50% Decay are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does RustyRing, EU, 50% Decay run smoothly?

Averaged over the last 48 hours: 93 server fps, with 42 the lowest. Buildings, deployables and everything else in the world came to as many as 71,002 entities. Memory use peaked at 3,715 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustyRing, EU, 50% Decay run?

The recorded build for RustyRing, EU, 50% Decay is Rust network protocol 2635 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is RustyRing, EU, 50% Decay online, and how reliable is it?

At this moment RustyRing, EU, 50% Decay is online. About 2 days 19 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RustyRing, EU, 50% Decay located?

No region tag is published by RustyRing, EU, 50% Decay, but its name points to Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.16.176.157:7201.

Wipe record

What does wipe day look like on RustyRing, EU, 50% Decay?

An average peak of 1 players was drawn by its recent wipes. 7 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustyRing, EU, 50% Decay?

The record holds too few of RustyRing, EU, 50% Decay's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 11 days 5 hours ago, the current world is what it runs now.

Player counts

How does RustyRing, EU, 50% Decay rank against other Rust servers?

Over seven days of player hours, RustyRing, EU, 50% Decay ranks #15,326, inside the top 69% of all ranked servers.

How busy is RustyRing, EU, 50% Decay?

0 players are on RustyRing, EU, 50% Decay at present, from 150 slots. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on RustyRing, EU, 50% Decay?

No gather rate is stated in the name of RustyRing, EU, 50% Decay. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does RustyRing, EU, 50% Decay run?

Seed 1048813131, size 3,500: such is the procedural map RustyRing, EU, 50% Decay runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join RustyRing, EU, 50% Decay?

Enter client.connect 81.16.176.157:7201 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.