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Exhibit no. 13,125Acc. 2026.13125

ppacket-test

Rust server · in the archive since 12 October 2026

Offline 81.108.209.47:28015 checked 15d ago

moddedoxidepve
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,125top 61%
Last wipe16d agoMon 12 Oct, 18:22 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 18:30 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202618:22 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ppacket-test mean?

These tags from ppacket-test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ppacket-test?

These Rust Server History lists include ppacket-test: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does ppacket-test run?

The recorded build for ppacket-test is Rust network protocol 2634 and build 167584 on Windows. The protocol must match to join, and Steam handles that update.

Is ppacket-test online, and how reliable is it?

The record shows ppacket-test offline at this moment, last seen 15 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 12 October 2026 is when Rust Server History first saw it.

Where is ppacket-test located?

There is no region published by ppacket-test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 81.108.209.47:28015.

Wipe log

What does wipe day look like on ppacket-test?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on ppacket-test?

The record holds too few of ppacket-test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 13 hours ago.

Player record

How does ppacket-test rank against other Rust servers?

The last seven days of player hours place ppacket-test at #13,125, among the top 61% of all ranked servers.

How busy is ppacket-test?

The last sighting of ppacket-test in the live count was 15 days 13 hours ago; it is offline now.

Rules, map

What are the rules and settings on ppacket-test?

No gather rate is stated in the name of ppacket-test. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does ppacket-test run?

Generated by the game, the map on ppacket-test is procedural.

How to join

How do I join ppacket-test?

Press F1 in Rust to open the console, then enter client.connect 81.108.209.47:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.