Open every day, at every hour Admission free 11,847 servers and 83,714 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,159Acc. 2026.15159

nameserver

Rust server · in the archive since 28 September 2026

Offline 80.95.45.174:28015 checked 10d ago

To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,159top 70%
Last wipe10d agoFri 16 Oct, 20:56 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 17:40 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202620:45 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct 202609:19 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    12.5 days
    Players before
    0
  3. Sat 3 Oct 202609:05 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Thu 1 Oct 202617:58 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Mon 28 Sep 202620:08 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on nameserver mean?

These tags from nameserver, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include nameserver?

The Rust Server History lists that feature nameserver are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does nameserver run?

Rust network protocol 2634 and build 167781 is the build nameserver runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is nameserver online, and how reliable is it?

The record shows nameserver offline at this moment, last seen 10 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 28 September 2026.

Where is nameserver located?

No region is published by nameserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 80.95.45.174:28015.

Wipe log

What does wipe day look like on nameserver?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on nameserver?

There is no next wipe to predict on nameserver, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 23 hours ago its current world was made.

Player counts

How does nameserver rank against other Rust servers?

Player hours over the last seven days put nameserver at #15,159: a place in the top 70% of all ranked servers.

How busy is nameserver?

The last sighting of nameserver in the live count was 10 days 2 hours ago; it is offline now.

Rules, map

What are the rules and settings on nameserver?

The name of nameserver carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does nameserver run?

A procedural map is what nameserver runs; the game generates it.

How to join

How do I join nameserver?

Entering client.connect 80.95.45.174:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.