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Exhibit no. 15,493Acc. 2026.15493
RustMods.win | TEST SERVER
Rust server · in the archive since 21 September 2026
Offline 80.89.74.45:28015 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Sep Last seen 22 Sep00:05
a wipe on recordthe monthly force wipeexpectedlast seen, 22 Sep 2026, 00:23 UTCAll times UTC.
The record of each wipe
-
Tue 22 Sep 202600:05 UTC35d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustMods.win | TEST SERVER mean?
You can see the tags RustMods.win | TEST SERVER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustMods.win | TEST SERVER?
These Rust Server History lists include RustMods.win | TEST SERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does RustMods.win | TEST SERVER run?
Rust network protocol 2633 and build 164530 is the build RustMods.win | TEST SERVER runs, on Windows. The protocol must match to join, and Steam handles that update.
Is RustMods.win | TEST SERVER online, and how reliable is it?
The record shows RustMods.win | TEST SERVER offline at this moment, last seen 35 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 21 September 2026.
Where is RustMods.win | TEST SERVER located?
There is no region published by RustMods.win | TEST SERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 80.89.74.45:28015.
Wipe history
What does wipe day look like on RustMods.win | TEST SERVER?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustMods.win | TEST SERVER?
The rhythm of RustMods.win | TEST SERVER cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 35 days 16 hours ago, the current world is what it runs now.
Player counts
How does RustMods.win | TEST SERVER rank against other Rust servers?
Over seven days of player hours, RustMods.win | TEST SERVER ranks #15,493, inside the top 67% of all ranked servers.
How busy is RustMods.win | TEST SERVER?
RustMods.win | TEST SERVER is offline at present, having last been seen 35 days 16 hours ago.
Map and rules
What are the rules and settings on RustMods.win | TEST SERVER?
The name of RustMods.win | TEST SERVER carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does RustMods.win | TEST SERVER run?
Generated by the game, the map on RustMods.win | TEST SERVER is procedural.
Join record
How do I join RustMods.win | TEST SERVER?
Press F1 in Rust to open the console, then enter client.connect 80.89.74.45:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.