Open every day, at every hour Admission free 11,844 servers and 93,658 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,448Acc. 2026.15448

RUSTOFATOV

Rust server · in the archive since 17 September 2026

Offline 80.78.202.140:28015 checked 39d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,448no region published
Last wipe49d agoMon 7 Sep, 20:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RUSTOFATOV mean?

These tags from RUSTOFATOV, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUSTOFATOV?

These Rust Server History lists include RUSTOFATOV: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does RUSTOFATOV run?

On Windows, RUSTOFATOV runs Rust network protocol 2633 and build 163207. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUSTOFATOV online, and how reliable is it?

RUSTOFATOV was last seen 39 days 21 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 17 September 2026.

Where is RUSTOFATOV located?

There is no region published by RUSTOFATOV. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 80.78.202.140:28015 as the address.

Wipe log

What is the wipe schedule on RUSTOFATOV?

Its rhythm is not yet clear: too few of RUSTOFATOV's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 49 days 20 hours ago.

Population

How does RUSTOFATOV rank against other Rust servers?

The last seven days of player hours place RUSTOFATOV at #15,448, among the top – of all ranked servers.

How busy is RUSTOFATOV?

The last sighting of RUSTOFATOV in the live count was 39 days 21 hours ago; it is offline now.

Rules, map

What are the rules and settings on RUSTOFATOV?

The name of RUSTOFATOV carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does RUSTOFATOV run?

The game generates the map on RUSTOFATOV, which is procedural.

Joining the server

How do I join RUSTOFATOV?

Press F1 in Rust to open the console, then enter client.connect 80.78.202.140:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163207
Build The game build is 163207.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.