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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,141Acc. 2026.4141

|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |

Rust server · in the archive since 8 October 2026

Online 80.47.14.21:28015 checked 11m ago

vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 4
Rank#4,141top 19%
Last wipe27d agoThu 1 Oct, 18:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | mean?

These tags from |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

These Rust Server History lists include |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run smoothly?

Across the last 48 hours it averaged 232 server fps; the low was 206. As many as 89,765 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,732 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run?

The recorded build for |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | online, and how reliable is it?

At this moment |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is online. About 29 minutes ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 8 October 2026.

Where is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | located?

No region tag is published by |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, but its name points to Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 80.47.14.21:28015 as the address.

Wipe log

What is the wipe schedule on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

Its rhythm is not yet clear: too few of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 15 hours ago.

Player record

How does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | rank against other Rust servers?

Player hours over the last seven days put |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | at #4,141: a place in the top 19% of all ranked servers.

How busy is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

0 players are on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 3 players.

Map and rules

What are the rules and settings on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

No gather rate is stated in the name of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run?

A procedural map of size 3,100 with seed 1337 is what |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: UKR RUST UA.

Joining the server

How do I join |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

Enter client.connect 80.47.14.21:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://ukrrust.pp.ua/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.