Open every day, at every hour Admission free 11,707 servers and 67,519 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 11,294Acc. 2026.11294

[RU]Haven-Rust|Классика|X2|Friday|BETA|

Rust server · in the archive since 23 October 2026

Online 80.246.75.210:28015 checked 12m ago

2x vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#11,294top 51%
Last wipe6d agoWed 21 Oct, 13:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [RU]Haven-Rust|Классика|X2|Friday|BETA| mean?

The game's server browser reads these tags published by [RU]Haven-Rust|Классика|X2|Friday|BETA|: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [RU]Haven-Rust|Классика|X2|Friday|BETA|?

The Rust Server History lists that feature [RU]Haven-Rust|Классика|X2|Friday|BETA| are: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Server entry

Does [RU]Haven-Rust|Классика|X2|Friday|BETA| run smoothly?

Averaged over the last 48 hours: 120 server fps, with 93 the lowest. Buildings, deployables and everything else in the world came to as many as 71,735 entities. Memory use peaked at 2,381 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [RU]Haven-Rust|Классика|X2|Friday|BETA| run?

Rust network protocol 2635 and build 168909 is the build [RU]Haven-Rust|Классика|X2|Friday|BETA| runs, on Windows. The protocol must match to join, and Steam handles that update.

Is [RU]Haven-Rust|Классика|X2|Friday|BETA| online, and how reliable is it?

The live count shows [RU]Haven-Rust|Классика|X2|Friday|BETA| online right now. The uptime it reports puts the last restart at about 8 hours ago. It was up for 90 of 96 hours in the last 4 full days, 94% of the time. The first sighting by Rust Server History was on 23 October 2026.

Where is [RU]Haven-Rust|Классика|X2|Friday|BETA| located?

The name of [RU]Haven-Rust|Классика|X2|Friday|BETA| points to Europe, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 80.246.75.210:28015 as the address.

Wipe record

What is the wipe schedule on [RU]Haven-Rust|Классика|X2|Friday|BETA|?

Its rhythm is not yet clear: too few of [RU]Haven-Rust|Классика|X2|Friday|BETA|'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 6 days 22 hours ago, the current world is what it runs now.

Player record

How does [RU]Haven-Rust|Классика|X2|Friday|BETA| rank against other Rust servers?

Over seven days of player hours, [RU]Haven-Rust|Классика|X2|Friday|BETA| ranks #11,294, inside the top 51% of all ranked servers.

How busy is [RU]Haven-Rust|Классика|X2|Friday|BETA|?

0 players are on [RU]Haven-Rust|Классика|X2|Friday|BETA| at present, from 100 slots. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on [RU]Haven-Rust|Классика|X2|Friday|BETA|?

You can read a 2x gather rate in the name of [RU]Haven-Rust|Классика|X2|Friday|BETA|. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does [RU]Haven-Rust|Классика|X2|Friday|BETA| run?

A procedural map of size 3,500 with seed 1775551264 is what [RU]Haven-Rust|Классика|X2|Friday|BETA| runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [RU]Haven-Rust|Классика|X2|Friday|BETA|?

Entering client.connect 80.246.75.210:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://haven-rust.ru is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.