Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,323Acc. 2026.15323

Pirate Moon | Island Journey

Rust server · in the archive since 30 September 2026

Online 80.242.59.111:35000 checked 2h ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agoThu 1 Oct, 17:38 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:38 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202622:22 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Pirate Moon | Island Journey mean?

The game's server browser reads these tags published by Pirate Moon | Island Journey: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Pirate Moon | Island Journey?

These Rust Server History lists include Pirate Moon | Island Journey: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Pirate Moon | Island Journey run smoothly?

199 server fps on average over the last 48 hours, never below 118. As many as 38,543 entities were in the world: buildings, deployables and the rest. Up to 3,697 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Pirate Moon | Island Journey run?

Rust network protocol 2635 and build 168909 is the build Pirate Moon | Island Journey runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Pirate Moon | Island Journey online, and how reliable is it?

At this moment Pirate Moon | Island Journey is online. The uptime it reports puts the last restart at about 5 days 21 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is Pirate Moon | Island Journey located?

There is no region published by Pirate Moon | Island Journey. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 80.242.59.111:35000.

Wipe history

What does wipe day look like on Pirate Moon | Island Journey?

1 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Pirate Moon | Island Journey?

Its rhythm is not yet clear: too few of Pirate Moon | Island Journey's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 2 hours ago.

Player counts

How does Pirate Moon | Island Journey rank against other Rust servers?

The last seven days of player hours place Pirate Moon | Island Journey at #15,323, among the top 69% of all ranked servers.

How busy is Pirate Moon | Island Journey?

Of its 10 slots, Pirate Moon | Island Journey currently has 0 filled. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Pirate Moon | Island Journey?

You will not find a gather rate in the name of Pirate Moon | Island Journey. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Pirate Moon | Island Journey run?

Generated by the game at size 4,500 with seed 12345, the map on Pirate Moon | Island Journey is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Join record

How do I join Pirate Moon | Island Journey?

Enter client.connect 80.242.59.111:35000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.