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Exhibit no. 3,397Acc. 2026.3397
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Rust server, EU · in the archive since 13 September 2026
Online EU 80.153.52.43:28017 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:18 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:25 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:18 UTC FW26d ago
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. mean?
The game's server browser reads these tags published by * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: gmrust (Game mode): This server runs standard Rust survival; mp51 (Max players): The server holds 51 slots; ts12 (Group limit): The team cap is 12; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
These Rust Server History lists include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: European Rust servers, Modded Rust servers: the record and Rust roleplay servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run smoothly?
Averaged over the last 48 hours: 82 server fps, with 54 the lowest. Buildings, deployables and everything else in the world came to as many as 157,834 entities. Up to 4,974 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
The recorded build for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. online, and how reliable is it?
At this moment * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is online. The uptime it reports puts the last restart at about 37 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. located?
With its EU tag, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 80.153.52.43:28017.
Wipe log
What does wipe day look like on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
An average peak of 10 players was drawn by its recent wipes. On the latest wipe, 22 hours after the wipe, the crowd peaked.
What is the wipe schedule on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 3 hours ago its current world was made. The tags list a monthly wipe schedule.
Player counts
How does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. rank against other Rust servers?
Seven days of player hours rank * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. at #3,397, in the top 15% of all ranked servers; within Europe it is #1,275.
How busy is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
1 players are on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. at present, from 51 slots. The seven-day average stands at 1 players; the peak is 6. An average of 2 players at 18:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
You will not find a gather rate in the name of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... You may play in groups of up to 12 players. Under game mode, the entry reads roleplay, towns and jobs, with rules for roleplay. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
A procedural map of size 4,500 with seed 1074832259 is what * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Press F1 in Rust to open the console, then enter client.connect 80.153.52.43:28017 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rust-servers.net/server/93096/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp51,ptrak,$r?,v2635,^m,^v,^r,EU,gmrust,cs168909,ts12,^o^z
Game
gmrust
mp51
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.