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Exhibit no. 15,124Acc. 2026.15124
Dackelclub
Rust server · in the archive since 11 October 2026
Offline 80.140.180.140:28015 checked 18d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Dackelclub mean?
These tags from Dackelclub, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Dackelclub?
These Rust Server History lists include Dackelclub: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Dackelclub run?
The recorded build for Dackelclub is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Dackelclub online, and how reliable is it?
Offline now, Dackelclub was last seen 18 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 11 October 2026.
Where is Dackelclub located?
You will find no region published by Dackelclub. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 80.140.180.140:28015 as the address.
Wipe history
What is the wipe schedule on Dackelclub?
Its rhythm is not yet clear: too few of Dackelclub's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 10 hours ago its current world was made.
Population
How does Dackelclub rank against other Rust servers?
Over seven days of player hours, Dackelclub ranks #15,124, inside the top 68% of all ranked servers.
How busy is Dackelclub?
Dackelclub is offline at present, having last been seen 18 days 7 hours ago.
Rules, map
What are the rules and settings on Dackelclub?
You will not find a gather rate in the name of Dackelclub. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Dackelclub run?
Generated by the game, the map on Dackelclub is procedural.
How to join
How do I join Dackelclub?
Press F1 in Rust to open the console, then enter client.connect 80.140.180.140:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp7
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.