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Exhibit no. 13,258Acc. 2026.13258
TestServer
Rust server · in the archive since 14 September 2026
Offline 79.244.83.142:28015 checked 42d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
14 Sep Last seen 15 Sep13:43
a wipe on recordthe monthly force wipeexpectedlast seen, 15 Sep 2026, 16:28 UTCAll times UTC.
The record of each wipe
-
Tue 15 Sep 202613:43 UTC42d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TestServer mean?
You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TestServer?
These Rust Server History lists include TestServer: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does TestServer run?
The recorded build for TestServer is Rust network protocol 2633 and build 163493 on Windows. Steam updates your game for you; joining needs the same protocol.
Is TestServer online, and how reliable is it?
The record shows TestServer offline at this moment, last seen 42 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 14 September 2026 is when Rust Server History first saw it.
Where is TestServer located?
You will find no region published by TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 79.244.83.142:28015.
Wipe log
What does wipe day look like on TestServer?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on TestServer?
Its rhythm is not yet clear: too few of TestServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 42 days 3 hours ago its current world was made.
Player counts
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #13,258, among the top – of all ranked servers.
How busy is TestServer?
The last sighting of TestServer in the live count was 42 days ago; it is offline now.
Rules and settings
What are the rules and settings on TestServer?
No gather rate is stated in the name of TestServer. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does TestServer run?
The game generates the map on TestServer, which is procedural.
Join record
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 79.244.83.142:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp1
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.