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Exhibit no. 14,294Acc. 2026.14294

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]

Rust server · in the archive since 11 October 2026

Offline 79.197.41.64:28015 checked 16d ago

moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#14,294top 65%
Last wipe25d agoFri 2 Oct, 06:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] mean?

You can see the tags Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

These Rust Server History lists include Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run?

On Windows, Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] online, and how reliable is it?

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] was last seen 16 days 1 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 11 October 2026 is when Rust Server History first saw it.

Where is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] located?

You will find no region published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 79.197.41.64:28015.

Wipe log

What is the wipe schedule on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

The rhythm of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 10 hours ago its current world was made.

Population

How does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] rank against other Rust servers?

Player hours over the last seven days put Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] at #14,294: a place in the top 65% of all ranked servers.

How busy is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is offline at present, having last been seen 16 days 1 hours ago.

Rules and settings

What are the rules and settings on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

You will not find a gather rate in the name of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run?

Seed 67019385, size 5,000: such is the procedural map Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Enter client.connect 79.197.41.64:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://swiss-gamer.wixsite.com/swiss-gamer is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.