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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,464Acc. 2026.15464

Local Test Server

Rust server · in the archive since 13 September 2026

Offline 79.186.61.92:28015 checked 43d ago

To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,464no region published
Last wipe45d agoSun 13 Sep, 12:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Test Server mean?

You can see the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Test Server?

The Rust Server History lists that feature Local Test Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Local Test Server run?

On Windows, Local Test Server runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.

Is Local Test Server online, and how reliable is it?

Local Test Server was last seen 43 days 1 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Local Test Server located?

You will find no region published by Local Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 79.186.61.92:28015.

Wipe record

What is the wipe schedule on Local Test Server?

Its rhythm is not yet clear: too few of Local Test Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 45 days 9 hours ago.

Population

How does Local Test Server rank against other Rust servers?

Over seven days of player hours, Local Test Server ranks #15,464, inside the top – of all ranked servers.

How busy is Local Test Server?

Local Test Server is offline at present, having last been seen 43 days 1 hours ago.

Rules and settings

What are the rules and settings on Local Test Server?

You will not find a gather rate in the name of Local Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does Local Test Server run?

Generated by the game, the map on Local Test Server is procedural.

How to join

How do I join Local Test Server?

Entering client.connect 79.186.61.92:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.