This server publishes no banner
Exhibit no. 15,885Acc. 2026.15885
replays
Rust server · in the archive since 8 October 2026
Offline 79.165.151.88:28082 checked 20d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on replays mean?
These tags from replays, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include replays?
The Rust Server History lists that feature replays are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does replays run?
On Windows, replays runs Rust network protocol 2634 and build 167058. The protocol must match to join, and Steam handles that update.
Is replays online, and how reliable is it?
Offline now, replays was last seen 20 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 8 October 2026 is when Rust Server History first saw it.
Where is replays located?
No region is published by replays. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 79.165.151.88:28082.
Wipe log
What is the wipe schedule on replays?
The rhythm of replays cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 20 days 11 hours ago.
Player counts
How does replays rank against other Rust servers?
Over seven days of player hours, replays ranks #15,885, inside the top 72% of all ranked servers.
How busy is replays?
The last sighting of replays in the live count was 20 days 11 hours ago; it is offline now.
Rules and settings
What are the rules and settings on replays?
No gather rate is stated in the name of replays. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does replays run?
The game generates the map on replays, which is procedural.
How to join
How do I join replays?
Enter client.connect 79.165.151.88:28082 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.