Open every day, at every hour Admission free 11,640 servers and 44,156 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,533Acc. 2026.2533

Facepunch Unsecure

Rust server · in the archive since 13 September 2026

Online 79.137.98.20:28021 checked 9m ago

To visit
Players now 0/ 6
0% full
7-day average2peak 6
Rank#2,533top 11%
Last wipe26d agoFri 2 Oct, 11:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:20 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202611:31 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 14 Sep 202611:50 UTC44d ago
    Peak
    6
    Crowd
    halved by day 10
    Lasted
    18 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs Facepunch Unsecure?

A playrust.com hostname is published by Facepunch Unsecure and by 124 other servers we track, which points to the same operator.

What do the server tags on Facepunch Unsecure mean?

These tags from Facepunch Unsecure, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): Slot count: 6; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Facepunch Unsecure?

The Rust Server History lists that feature Facepunch Unsecure are: Official Rust servers: the record. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

The record

Does Facepunch Unsecure run smoothly?

30 server fps on average over the last 48 hours, never below 30. As many as 118,951 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,395 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Facepunch Unsecure run?

Rust network protocol 2635 and build 168909 is the build Facepunch Unsecure runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Facepunch Unsecure online, and how reliable is it?

At this moment Facepunch Unsecure is online. About 19 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Facepunch Unsecure located?

There is no region published by Facepunch Unsecure. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 79.137.98.20:28021.

Wipe log

What does wipe day look like on Facepunch Unsecure?

At their busiest, its recent wipes drew an average of 4 players. 28 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Facepunch Unsecure?

The record holds too few of Facepunch Unsecure's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 20 hours ago.

Population

How does Facepunch Unsecure rank against other Rust servers?

The last seven days of player hours place Facepunch Unsecure at #2,533, among the top 11% of all ranked servers.

How busy is Facepunch Unsecure?

Of its 6 slots, Facepunch Unsecure currently has 0 filled. Stored history gives a seven-day average of 2 players and a peak of 6. The busiest hour of the last 48 was 17:00 UTC, averaging 5 players.

Rules and settings

What are the rules and settings on Facepunch Unsecure?

The name of Facepunch Unsecure carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in Rust's Official tab in game. VAC from Valve is switched off.

Which map does Facepunch Unsecure run?

Generated by the game at size 4,500 with seed 6974352, the map on Facepunch Unsecure is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Facepunch Unsecure?

Press F1 in Rust to open the console, then enter client.connect 79.137.98.20:28021 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This server runs standard Rust survival.
mp6
Max players Slot count: 6.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.