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Exhibit no. 13,052Acc. 2026.13052

RustRearm isolated staging capture

Rust server · in the archive since 18 October 2026

Offline 79.127.169.76:28115 checked 10d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,052top 59%
Last wipe13d agoThu 15 Oct, 14:12 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustRearm isolated staging capture mean?

You can see the tags RustRearm isolated staging capture publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168330 (Build): This server runs game build 168330; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustRearm isolated staging capture?

The Rust Server History lists that feature RustRearm isolated staging capture are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does RustRearm isolated staging capture run?

On Windows, RustRearm isolated staging capture runs Rust network protocol 2635 and build 168330. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustRearm isolated staging capture online, and how reliable is it?

The record shows RustRearm isolated staging capture offline at this moment, last seen 10 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.

Where is RustRearm isolated staging capture located?

There is no region published by RustRearm isolated staging capture. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 79.127.169.76:28115.

Wipe history

What is the wipe schedule on RustRearm isolated staging capture?

Its rhythm is not yet clear: too few of RustRearm isolated staging capture's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 13 days 13 hours ago, the current world is what it runs now.

Population

How does RustRearm isolated staging capture rank against other Rust servers?

Player hours over the last seven days put RustRearm isolated staging capture at #13,052: a place in the top 59% of all ranked servers.

How busy is RustRearm isolated staging capture?

The last sighting of RustRearm isolated staging capture in the live count was 10 days 17 hours ago; it is offline now.

Map and rules

What are the rules and settings on RustRearm isolated staging capture?

The name of RustRearm isolated staging capture carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does RustRearm isolated staging capture run?

Generated by the game, the map on RustRearm isolated staging capture is procedural.

How to join

How do I join RustRearm isolated staging capture?

Entering client.connect 79.127.169.76:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168330
Build This server runs game build 168330.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.