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Exhibit no. 8,197Acc. 2026.8197
RustRearm Private Capture
Rust server · in the archive since 25 October 2026
Offline 79.127.169.76:28915 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustRearm Private Capture mean?
You can see the tags RustRearm Private Capture publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169075 (Build): The game build is 169075; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustRearm Private Capture?
The Rust Server History lists that feature RustRearm Private Capture are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does RustRearm Private Capture run?
The recorded build for RustRearm Private Capture is Rust network protocol 2635 and build 169075 on Windows. The protocol must match to join, and Steam handles that update.
Is RustRearm Private Capture online, and how reliable is it?
The record shows RustRearm Private Capture offline at this moment, last seen 42 hours ago. Of 24 hours in the last 1 full day, it was up for 0: 0% of the time. The first sighting by Rust Server History was on 25 October 2026.
Where is RustRearm Private Capture located?
There is no region published by RustRearm Private Capture. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 79.127.169.76:28915 as the address.
Wipe history
What is the wipe schedule on RustRearm Private Capture?
The rhythm of RustRearm Private Capture cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 5 days 21 hours ago.
Player record
How does RustRearm Private Capture rank against other Rust servers?
Player hours over the last seven days put RustRearm Private Capture at #8,197: a place in the top 37% of all ranked servers.
How busy is RustRearm Private Capture?
The last sighting of RustRearm Private Capture in the live count was 42 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on RustRearm Private Capture?
You will not find a gather rate in the name of RustRearm Private Capture. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does RustRearm Private Capture run?
The game generates the map on RustRearm Private Capture, which is procedural.
How to join
How do I join RustRearm Private Capture?
Enter client.connect 79.127.169.76:28915 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs169075,ts8
Game
gmrust
mp2
ts8
v2635
cs169075
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.