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Exhibit no. 12,868Acc. 2026.12868

RustRearm isolated staging capture

Rust server · in the archive since 15 October 2026

Offline 79.127.169.15:28115 checked 14d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,868top 60%
Last wipe14d agoThu 15 Oct, 14:12 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 16:10 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202610:27 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustRearm isolated staging capture mean?

You can see the tags RustRearm isolated staging capture publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168079 (Build): This server runs game build 168079; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustRearm isolated staging capture?

The Rust Server History lists that feature RustRearm isolated staging capture are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does RustRearm isolated staging capture run?

Rust network protocol 2635 and build 168079 is the build RustRearm isolated staging capture runs, on Windows. The protocol must match to join, and Steam handles that update.

Is RustRearm isolated staging capture online, and how reliable is it?

RustRearm isolated staging capture was last seen 14 days 3 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 15 October 2026 is when Rust Server History first saw it.

Where is RustRearm isolated staging capture located?

You will find no region published by RustRearm isolated staging capture. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 79.127.169.15:28115 as the address.

Wipe log

What does wipe day look like on RustRearm isolated staging capture?

At their busiest, its recent wipes drew an average of 1 players. At 3 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustRearm isolated staging capture?

The record holds too few of RustRearm isolated staging capture's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 5 hours ago.

Player counts

How does RustRearm isolated staging capture rank against other Rust servers?

Player hours over the last seven days put RustRearm isolated staging capture at #12,868: a place in the top 60% of all ranked servers.

How busy is RustRearm isolated staging capture?

No current count exists for RustRearm isolated staging capture; it was last seen 14 days 3 hours ago.

Rules, map

What are the rules and settings on RustRearm isolated staging capture?

You will not find a gather rate in the name of RustRearm isolated staging capture. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does RustRearm isolated staging capture run?

A procedural map is what RustRearm isolated staging capture runs; the game generates it.

How to join

How do I join RustRearm isolated staging capture?

Press F1 in Rust to open the console, then enter client.connect 79.127.169.15:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168079,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168079
Build This server runs game build 168079.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.