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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,335Acc. 2026.15335

TestServer

Rust server · in the archive since 27 October 2026

Offline 79.117.21.248:28015 checked 2d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe2d agoTue 27 Oct, 08:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TestServer mean?

You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; v2275 (Protocol): To join, your game has to be on protocol 2275; ptrak (Networking): The network layer is RakNet, the game's standard one; h232a393a (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestServer?

These Rust Server History lists include TestServer: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

Server entry

Which version of Rust does TestServer run?

The recorded build for TestServer is Rust network protocol 2275 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TestServer online, and how reliable is it?

The record shows TestServer offline at this moment, last seen 2 days ago. 0 of 24 hours is 0% of the time, across the last 1 full day. The first sighting by Rust Server History was on 27 October 2026.

Where is TestServer located?

No region is published by TestServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 79.117.21.248:28015.

Wipe record

What is the wipe schedule on TestServer?

The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 1 hours ago.

Player counts

How does TestServer rank against other Rust servers?

Player hours over the last seven days put TestServer at #15,335: a place in the top 69% of all ranked servers.

How busy is TestServer?

No current count exists for TestServer; it was last seen 2 days ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on TestServer?

You will not find a gather rate in the name of TestServer. The entry carries no group limit. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Joining the server

How do I join TestServer?

Entering client.connect 79.117.21.248:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,v2275,h232a393a,stok,gmrust

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
v2275
Protocol To join, your game has to be on protocol 2275.
ptrak
Networking The network layer is RakNet, the game's standard one.

Other

h232a393a
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
stok
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.