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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 8,066Acc. 2026.8066

localserver

Rust server · in the archive since 24 October 2026

Offline 79.117.162.72:28015 checked 1d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#8,066top 36%
Last wipe22d agoTue 6 Oct, 01:09 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75107:0008:0010:0011:0013:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on localserver mean?

You can see the tags localserver publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include localserver?

These Rust Server History lists include localserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does localserver run?

Rust network protocol 2635 and build 168909 is the build localserver runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is localserver online, and how reliable is it?

Offline now, localserver was last seen 37 hours ago. 8 of 72 hours, or 11% of the time, over the last 3 full days. 24 October 2026 is when Rust Server History first saw it.

Where is localserver located?

No region is published by localserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.117.162.72:28015.

Wipe history

What is the wipe schedule on localserver?

Its rhythm is not yet clear: too few of localserver's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 22 days 3 hours ago, the current world is what it runs now.

Player counts

How does localserver rank against other Rust servers?

Player hours over the last seven days put localserver at #8,066: a place in the top 36% of all ranked servers.

How busy is localserver?

localserver is offline at present, having last been seen 37 hours ago. The seven-day average stands at 1 players; the peak is 1. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on localserver?

You will not find a gather rate in the name of localserver. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.

Which map does localserver run?

Generated by the game, the map on localserver is procedural.

Joining the server

How do I join localserver?

Enter client.connect 79.117.162.72:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.