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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,109Acc. 2026.14109

Local Custom Map

Rust server · in the archive since 1 October 2026

Offline 79.103.17.74:28015 checked 26d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,109top 60%
Last wipe48d agoWed 9 Sep, 10:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Custom Map mean?

The game's server browser reads these tags published by Local Custom Map: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Custom Map?

The Rust Server History lists that feature Local Custom Map are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Local Custom Map run?

Rust network protocol 2633 and build 165217 is the build Local Custom Map runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Local Custom Map online, and how reliable is it?

Local Custom Map was last seen 26 days 4 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is Local Custom Map located?

You will find no region published by Local Custom Map. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 79.103.17.74:28015 as the address.

Wipe record

What is the wipe schedule on Local Custom Map?

Its rhythm is not yet clear: too few of Local Custom Map's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 48 days 8 hours ago.

Player record

How does Local Custom Map rank against other Rust servers?

The last seven days of player hours place Local Custom Map at #14,109, among the top 60% of all ranked servers.

How busy is Local Custom Map?

No current count exists for Local Custom Map; it was last seen 26 days 4 hours ago.

Rules and settings

What are the rules and settings on Local Custom Map?

No gather rate is stated in the name of Local Custom Map. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

How to join

How do I join Local Custom Map?

Enter client.connect 79.103.17.74:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.