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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,366Acc. 2026.15366

[EU] RUSTERA #2

Rust server · in the archive since 24 September 2026

Online 78.36.13.78:28025 checked 10m ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe25d agoThu 1 Oct, 19:12 UTC · no schedule published
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:12 UTC FW25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [EU] RUSTERA #2 mean?

The game's server browser reads these tags published by [EU] RUSTERA #2: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] RUSTERA #2?

These Rust Server History lists include [EU] RUSTERA #2: European Rust servers and Rust community servers. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does [EU] RUSTERA #2 run smoothly?

Across the last 48 hours it averaged 141 server fps; the low was 56. Buildings, deployables and everything else in the world came to as many as 104,746 entities. Up to 3,135 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [EU] RUSTERA #2 run?

The recorded build for [EU] RUSTERA #2 is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is [EU] RUSTERA #2 online, and how reliable is it?

[EU] RUSTERA #2 is listed as online now. Going by its reported uptime, it restarted about 12 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 24 September 2026.

Where is [EU] RUSTERA #2 located?

The name of [EU] RUSTERA #2 points to Europe, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 78.36.13.78:28025 as the address.

Wipe record

What does wipe day look like on [EU] RUSTERA #2?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU] RUSTERA #2?

Once a month [EU] RUSTERA #2 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 25 days 21 hours ago.

Player record

How does [EU] RUSTERA #2 rank against other Rust servers?

The last seven days of player hours place [EU] RUSTERA #2 at #15,366, among the top 70% of all ranked servers.

How busy is [EU] RUSTERA #2?

Of its 100 slots, [EU] RUSTERA #2 currently has 0 filled. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on [EU] RUSTERA #2?

No gather rate is stated in the name of [EU] RUSTERA #2. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does [EU] RUSTERA #2 run?

Seed 2014238376, size 4,250: such is the procedural map [EU] RUSTERA #2 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [EU] RUSTERA #2?

Enter client.connect 78.36.13.78:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustera.ru is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.