This server publishes no banner
Exhibit no. 15,085Acc. 2026.15085
Syktyvkar_mod
Rust server · in the archive since 15 October 2026
Offline 78.36.107.54:28014 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Syktyvkar_mod mean?
These tags from Syktyvkar_mod, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Syktyvkar_mod?
The Rust Server History lists that feature Syktyvkar_mod are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Which version of Rust does Syktyvkar_mod run?
On Linux, Syktyvkar_mod runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.
Is Syktyvkar_mod online, and how reliable is it?
The record shows Syktyvkar_mod offline at this moment, last seen 13 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 15 October 2026.
Where is Syktyvkar_mod located?
You will find no region published by Syktyvkar_mod. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 78.36.107.54:28014.
Wipe history
What is the wipe schedule on Syktyvkar_mod?
An estimate from the force wipe gives Syktyvkar_mod's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 15 days 8 hours ago. A monthly wipe schedule is published in its tags.
Player record
How does Syktyvkar_mod rank against other Rust servers?
The last seven days of player hours place Syktyvkar_mod at #15,085, among the top 70% of all ranked servers.
How busy is Syktyvkar_mod?
Syktyvkar_mod is offline at present, having last been seen 13 days 10 hours ago.
Map and rules
What are the rules and settings on Syktyvkar_mod?
You will not find a gather rate in the name of Syktyvkar_mod. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched off.
Which map does Syktyvkar_mod run?
A procedural map of size 4,500 with seed 2040353777 is what Syktyvkar_mod runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join Syktyvkar_mod?
Entering client.connect 78.36.107.54:28014 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rust-syktyvkar.ucoz.net/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.