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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,995Acc. 2026.2995

Vanilla PvE, but...

Rust server · in the archive since 21 September 2026

Offline 78.29.13.139:28015 checked 2h ago

biweekly wipes moddedoxidepve
To visit
Players now 1/ 13
8% full
7-day average1peak 7
Rank#2,995top 13%
Last wipe13d agoThu 15 Oct, 16:45 UTC · biweekly schedule
Next wipe6hThu 29 Oct, 16:45 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 08:35 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202616:45 UTC13d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202617:48 UTC FW27d ago
    Peak
    9+1 in the queue
    Crowd
    halved by day 4
    Lasted
    14 days
    Players before
    0
  3. Mon 21 Sep 202617:51 UTC37d ago
    Peak
    10
    Crowd
    halved by day 3
    Lasted
    10 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:45 UTC, in 6h. Its biweekly schedule tag · low confidence

12 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

Coming wipes

  1. 6hThu 29 Oct, 16:45 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 6hThu 12 Nov, 16:45 UTC
  4. 28d 6hThu 26 Nov, 16:45 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 6hThu 10 Dec, 16:45 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246811:0019:0003:0010:0000:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0019:0003:0010:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Vanilla PvE, but... mean?

These tags from Vanilla PvE, but..., read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp13 (Max players): Slot count: 13; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Vanilla PvE, but...?

The Rust Server History lists that feature Vanilla PvE, but... are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Does Vanilla PvE, but... run smoothly?

117 server fps on average over the last 48 hours, never below 79. Buildings, deployables and everything else in the world came to as many as 137,863 entities. Memory use peaked at 4,196 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Vanilla PvE, but... run?

The recorded build for Vanilla PvE, but... is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Vanilla PvE, but... online, and how reliable is it?

Vanilla PvE, but... was last seen 2 hours ago and is offline right now. About 5 hours ago is when it last restarted, judged by the uptime it reports. 162 of 168 hours, or 96% of the time, over the last 7 full days. The first sighting by Rust Server History was on 21 September 2026.

Where is Vanilla PvE, but... located?

No region is published by Vanilla PvE, but.... Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 78.29.13.139:28015 as the address.

Wipe history

What does wipe day look like on Vanilla PvE, but...?

At their busiest, its recent wipes drew an average of 10 players. 47 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on Vanilla PvE, but...?

Its schedule cannot be confirmed from the record, too few of Vanilla PvE, but...'s wipes being on record, so the prediction follows its tag. On Thursday 29 October at 16:45 UTC its next wipe is due. The world it runs now dates from 13 days 17 hours ago. The tags list a wipe schedule of every two weeks.

Player counts

How does Vanilla PvE, but... rank against other Rust servers?

Over seven days of player hours, Vanilla PvE, but... ranks #2,995, inside the top 13% of all ranked servers.

How busy is Vanilla PvE, but...?

The last sighting of Vanilla PvE, but... in the live count was 2 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 7. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 5 players.

Map and rules

What are the rules and settings on Vanilla PvE, but...?

You will not find a gather rate in the name of Vanilla PvE, but.... The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Vanilla PvE, but... run?

Seed 27051999, size 4,500: such is the procedural map Vanilla PvE, but... runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Vanilla PvE, but...?

Enter client.connect 78.29.13.139:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/khgSbbBgEW is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp13
Max players Slot count: 13.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.