Open every day, at every hour Admission free 11,704 servers and 60,571 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 12,186Acc. 2026.12186

Martins Rust Server

Rust server · in the archive since 3 October 2026

Offline 78.132.12.200:28015 checked 26d ago

To visit
Players now 2/ 10
20% full
7-day average0peak –
Rank#12,186top 54%
Last wipe26d agoSat 3 Oct, 19:01 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 22:25 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202619:01 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 3 Oct 202610:39 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Martins Rust Server mean?

These tags from Martins Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Martins Rust Server?

The Rust Server History lists that feature Martins Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Martins Rust Server run?

On Windows, Martins Rust Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Martins Rust Server online, and how reliable is it?

Martins Rust Server was last seen 26 days 2 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 3 October 2026 is when Rust Server History first saw it.

Where is Martins Rust Server located?

There is no region published by Martins Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 78.132.12.200:28015.

Wipe history

What does wipe day look like on Martins Rust Server?

3 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Martins Rust Server?

The rhythm of Martins Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 5 hours ago, the current world is what it runs now.

Player record

How does Martins Rust Server rank against other Rust servers?

The last seven days of player hours place Martins Rust Server at #12,186, among the top 54% of all ranked servers.

How busy is Martins Rust Server?

No current count exists for Martins Rust Server; it was last seen 26 days 2 hours ago.

Rules, map

What are the rules and settings on Martins Rust Server?

The name of Martins Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Martins Rust Server run?

A procedural map is what Martins Rust Server runs; the game generates it.

Joining the server

How do I join Martins Rust Server?

Press F1 in Rust to open the console, then enter client.connect 78.132.12.200:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.