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Exhibit no. 10,222Acc. 2026.10222

HighSchool

Rust server · in the archive since 17 September 2026

Online 78.130.222.69:28083 checked 10m ago

To visit
Players now 0/ 60
0% full
7-day average0peak 2
Rank#10,222top 46%
Last wipe27d agoThu 1 Oct, 21:54 UTC · no schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:54 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on HighSchool mean?

You can see the tags HighSchool publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include HighSchool?

The Rust Server History lists that feature HighSchool are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does HighSchool run smoothly?

Across the last 48 hours it averaged 17 server fps; the low was 9. As many as 94,022 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,188 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does HighSchool run?

The recorded build for HighSchool is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is HighSchool online, and how reliable is it?

The live count shows HighSchool online right now. About 4 days 6 hours ago is when it last restarted, judged by the uptime it reports. 104 of 168 hours, or 62% of the time, over the last 7 full days. First seen by Rust Server History on 17 September 2026.

Where is HighSchool located?

There is no region published by HighSchool. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 78.130.222.69:28083.

Wipe history

What does wipe day look like on HighSchool?

At their busiest, its recent wipes drew an average of 1 players. At 4 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on HighSchool?

Once a month HighSchool wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 4 hours ago.

Population

How does HighSchool rank against other Rust servers?

Over seven days of player hours, HighSchool ranks #10,222, inside the top 46% of all ranked servers.

How busy is HighSchool?

0 players are on HighSchool at present, from 60 slots. The seven-day average stands at 0 players; the peak is 2.

Rules, map

What are the rules and settings on HighSchool?

No gather rate is stated in the name of HighSchool. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does HighSchool run?

Generated by the game at size 4,000 with seed 55510390, the map on HighSchool is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join HighSchool?

Enter client.connect 78.130.222.69:28083 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.